![]() →The mesoamerican factions have all new building cards for the port,and all new unit cards for the canoes. ![]() →The admiral characters for the natives are mute. How to install:Extract the Canoes for native American factions.zip and drag the data folder in Medieval II Total War/mods/americas.Accept to merge and replace.Make sure to backup the files that get replaced in case something goes wrong. This minimod will solve these problems,and provides the natives with vessels.īefore you install:Go in Medieval II Total War/tools/unpacker and run unpack_ until the unpacker finisher its job.The unpacker was provided with the 1.2 patch,and the unpackers for the campaigns were provided with Kingdoms,so the unpacker for the Americas will be there.If you have unpacked the campaign before,ignore this note. In Americas Campaign,only the European factions can have ships.It means that the natives cannot reach Cuba or Cochimi Camp(that region in the western part of the map that can't be reached by land).Furthermore,the natives will have to travel for many turns in order to reach the northern regions of the map to attack the Apaches,of just make negotiations with the French or the Apaches.
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